Dearest reader,
Mommy's Best Games, Inc. is a small, private game developer founded in 2007. Our current game in development is Pig Eat Ball. This is behind the scenes thoughts about game development and marketing.

More game titles are on the right, from Serious Sam Double D XXL to our first, award-winning title Weapon of Choice. Enjoy!

Feel free to contact me if you need more game information!

Tuesday, August 18, 2015

Thursday, June 18, 2015

Two Weeks and Two Big Shows

Derby City Comic Con

For the next two weekends Mommy's Best Games is excited be demoing and sharing our games locally at some very fun Comic Cons!

June 20th and 21st, come out to the Derby City Comic Con here in Louisville, KY.
Tickets for both days are only $20 and kids 10 and under get in free!

We'll have Finger Derpy and Pig Eat Ball on display there, some come by and challenge us to a game!
Find BOOTH 48 to play this weekend!

Indy PopCon

And then the weekend after, we'll be up in Indianapolis for the Indy PopCon! It runs June 26, 27, and 28th for three big days of comics and games!
Three-day admission is $45 for the whole weekend, or $20 a day, and kids 10 and under are free!

See you soon!

Friday, April 24, 2015

Finger Derpy is Released!

We just released a new game, and it's called Finger Derpy!
You can play it now! It's out for iPhones/iPads:
And it's on Android phones and tablets on Google Play:

The game answers the age-old question--what if horses controlled like canoes and they had rubber necks?
The game's control system is unique. Instead of automatically running, you have to control your horses front hooves, with your two fingers to get the horse to run. Tapping left, turns your horse forward and to the right. Tapping right, turns him left. It feels backwards, but you can get the hang of it after a bit of practice.

The game takes place in a stylized version of nearby Louisville KY, and we even partnered with local, iconic businesses to lend more authenticity to the experience. Places like Muhammad Ali Center, KY Science Center, Louisville Stoneware, CenterStage at the JCC, Louisville Orchestra and more are *in* the game!

The player dodges the Foucault pendulum from the Kentucky Science Center on Main St.
How? Well each business has a unique gameplay element. For instance the Orchestra has timpani drums, the sound from which can knock the player's horse around. Stoneware has floating teapots that the player can dodge or crash through!

A group of teapots from Louisville Stoneware circle in the tobacco fields.

The Solo mode let's you upgrade your horse, and unlock new horse breeds with new special powers, so there's considerable depth, even though it's a mobile game.
The Party mode is very unique in that it allows up to 4 players to race each other, all on the same device! Yes, this works best on a larger device like a tablet, but we've done plenty of races as well on a phone.

Finger Derpy is our first, broadly released mobile game, and it's extremely satisfying to share the game in a simple way. I can talk to someone about making games, and tell them the name of our game, and they can play it within minutes. Before, explaining the Xbox 360 and it's special download stores, and expecting them to be able to find the game later was a definite hurdle.

Make sure you download Finger Derpy from the appropriate store, and tell your friends and family about it. It's a big help and support. Thank you!

Wednesday, February 25, 2015

GDC and Arcade Expo 2015

The Louisville Arcade Expo will be March 6th-8th and will feature tons of classic arcade games and pinball machines! It's really a great show and well worth taking the whole family too. There's even lots of classic console games set up for play in different rooms around the convention.

Also we'll be there, showing off the new and improved changes to Pig Eat Ball! And we'll be debuting our secret, brand new mobile game at the show! 

What is this crazy, 4-player mess they're playing?

Get your tickets before the show for a good discount. Kids 10 and under are free with an adult!

GDC 2015

I'll be at the Game Developers Conference next week for a few days, catching up with other developers, and listening to some talks. If you see me around and wanna chat, come up and say 'hi'!
I look something like this:

Thursday, February 5, 2015

Tampon Run is Good Art

Tampon Run is a game designed by two young women who met at a 'Girls Who Code' workshop. The game is good art because it challenges the player to reconsider a normally taboo topic, and because it reflects real events for the viewer to ponder anew.
The gameplay has players running and throwing tampons at people coming at them. The tampons are used as weapons. This may seem silly or forced, but it was motivated by real-life political events. 

In 2013, during a vote for an anti-abortion bill, women that were allowed into the Texas State Capitol were having their tampons and maxi-pads confiscated, for fear of them being used as weapons, that is, being thrown. Ironically guns were still allowed into the Capitol.
Let's think about that--actual weapons were allowed in, but tampons were not. The tampons were confiscated so as not to have them thrown and maintain the 'rules of decorum' but it sends a mixed message, that in a way, the tampons are more dangerous.

Tampon Run plays with that concept, by having the player throwing the tampons as real weapons and stopping people coming at the player. It's also funny to consider the title as a 'tampon run' (going to get tampons from the store) and a play on title 'Temple Run' the hugely popular, infinite runner series.

Putting a game on the AppStore that talks about menstruation and tampons is a bold move, because, while there are tampon timer apps for women, this puts the game in front of a bigger audience. It has the potential to help younger men and women consider the topic of menstruation and hopefully demystify it (through explanations at the start of the game) and remove some of the stigma.